Factsheet

Developer

Craigz via Haven Made

Release Date

Early Access Fall 2016

Platforms

PC (currently)

Price

TBD

Social

Imgur

Twitter

Reddit

Faceberks

Contact

craigz@haven-made.com

support@haven-made.com

My Description is the Above GIF, plus these words:

Warcube is a physics based, action-adventure game with super lite RTS elements. At its core, Warcube is ALL about the combat. Lots of slo-mo, hero moments, and entirely GIF'able situations.

GIFS

Images

Videos


Store Description:

WARCUBE is all about the combat. It’s viciously intense, subtly tactical, and geometrically satisfying. Inspired by games such as Shadow of Mordor, Assassins Creed and Mount & Blade. But with more... cubes. 

You've returned home after being on holiday for 3,729 years. 

  • Be transformed from a Human, into a Warcube
  • Wage war against the Strongholds of the Evil Redking and his minions. 
  • Capture outposts and grow your army. 
  • Explore the world's secrets and find treasures lost in ages past. 
  • Launch yourself from catapults, to go places you probably ought not to.

While playing you may experience 

  • Dynamic slow motion and speed ramping, similar to '300', but with cubes. 
  • Highly realistic cube physics...very complex stuff. 
  • A multitude of arrows being shot at you, as well as swords, axes and spears waved in your direction. 

Never has there been a game with this many cubes, that wasn't a Minecraft knockoff. 

These cubes were made for battle, not building.


History

My name is Craigz, the guy behind Warcube! I'm part of Haven Made, which I started with Rob and John, it operates as a collective for indie creators. We're all generalists and super independent. We each know how to make, market and ship a game individually. But even more importantly, when we need help, we know who and when to ask.

I like to remind people that 15 years ago every company had a "PowerPoint" team ;)

Give me a shout if you ever need anything! :D 

-craigz


Branding


Format derived from presskit() by Rami Ismail